
arcane symbol
arcane dailyper daycompleted today
arcane weeklycompleted this week
normalize

Level
Equip






The following calculation assumes Reverse City and Yum Yum Island are open
Upgrade complete!
normalizing
The following calculation ignores daily acquisition and equalizes the number of symbols.
Equally distribute the remaining symbols
sacred symbol
sacred dailyper daycompleted today
normalize

Level
Equip






Regardless of the daily amount, 10 Cernium symbols are included in the calculation.
Upgrade complete!
normalizing
The following calculation ignores daily acquisition and equalizes the number of symbols.
Equally distribute the remaining symbols
grinding
Item drop rate %
WAP or
SWAP (battle analysis) enemies defeated, % EXP, mesos acquired per 6 minutes
or assume enemies defeated, % EXP, mesos acquired per hour
(EXP% difference calculator)
EXP before BA% to EXP after BA% is 0.000%
You will grind for 0 hours and get around the following:
0.000%
Item drop rate not set
0
timezone
Current time
(local time)1/1/1970, 12:00:00 AM
(UTC / in-game)1/1/1970, 12:00:00 AM
(PST)12/31/1969, 4:00:00 PM
Countdown local time to

hexa matrix

skill node
Level
150
4500Level
150
4500mastery node
Level
83
2252Level
83
2252Level
83
2252Level
83
2252boost node
Level
123
3383Level
123
3383Level
123
3383Level
123
3383common node
Level
208
6268Level
208
6268total cost
0
0
luckiness calculator
Target probability%
Target
30% with 0 tries (normally 0.00 ~ 0.00)
Current
NaN%, 0 tries (hit: 0, miss: 0)
Top 50.0000000%, Bottom 50.0000000%
Overall
NaN%, 0 tries (hit: 0, miss: 0)
Top 50.0000000%, Bottom 50.0000000%